Working On A Game With A Goblin
I’m working on a new game about goblins and a lot of other stuff. It controls from a third person 3d perspective with pixel art.
Aesthetic and mechanical inspirations include:
- Tom van den Boogaart
- Diaries of a Spaceport Janitor
- Mario 64
- Zelda II
- Brutal Doom
- Tomb Raider
- Tenchu
- thecatamites
- classic theatrical animation
- and more..
And you can find out more on the Doomlaser…