Doomlaser builds games.

Sometimes, truly dumb games.

Our favorites are his variations on old school classics, like Space Barnacle (2007), which is a surprisingly beautiful sci-fi Super Mario Bros-style adventure.

The L Magazine

This is not yet more tiresome retromancy of the kind that regularly floods indiedom, but instead a smart, one-button inversion of the genre.

Rock Paper Shotgun

With an epic Soulwax remix of Justice that serves as a final level, complete with custom visuals inspired by the ending of Stanley Kubrick's 2001: A Space Odyssey.


If you like monochrome graphics, inscrutable physics, confusing environmental interaction, floating hairy turds/eyeballs and half-assed production values, you'll love Shit Game.


Developed by acclaimed mobile game developers Adam Saltsman, Mark Johns and Paul Veer, the game offers a cool retro sidescrolling action experience through District 12 that’s simple and fun to play.


Try a game:

I'm Mark Johns. I mainly lead design and programming.
I often work with Kevin Coulton on technical art.

Other collaborators include Niantic, Adult Swim, Lionsgate, Cactus, Tapulous, and Adam Saltsman.