The Ambition of the Independent Video Game

This is a cute little essay on indie games, created by taking this NYTimes essay, and substituting ‘indie game’ for ’short story’.
The independent video game is always ducking for cover. The Triple-A game buys up the land, cuts down the trees, puts up the condos. The independent video game scampers across a lawn, squeezes under a fence.
I think it works really well! It’s funny how an essay about another medium verbalizes my fuzzy thoughts about the indie game scene so neatly, although maybe it works better for creators of short-form games like Cactus, Nifflas, Rohrer, and Messhof, than with games like Bit Blot’s Aquaria.
I don’t know what Braid would be… maybe a novella?
Found via kottke.
October 16th, 2008 at 12:18 pm
Well, welcome back to the internet!
October 16th, 2008 at 6:20 pm
haha, yeah. It’s been kind of quiet here, but I’ve been working on a bunch of cool stuff that I am looking forward to writing about soon.
October 20th, 2008 at 9:14 am
Don’t keep it all to yourself! Details, mister! (I swear I am not usually so exclamation-point-prone)
October 30th, 2008 at 2:40 pm
sooooon