What is… Doomlaser? - Doomlaser

What is… Doomlaser?

I originally wanted to have a place to post projects and maybe talk about the videogames I was writing. As a result, Doomlaser was born.

Since then, I’ve gone on to make several games and worked on quite a few other projects, both solo and with others, for Doomlaser and for hire.

But wait a minute, who are you?

My name is Mark Johns. I’m a game developer and freelance engineer living in a college town in Illinois.

What kinds of stuff have you built?







To put ink to screen, I’ve worked on

  • A bunch of little games, such as:
    1. Hot Throttle for Adult Swim (with the venerable Cactus)
    2. Space Barnacle (with Kevin Coulton)
    3. Das Cube (with Alec Holowka)
    4. The Hunger Games iOS title.
    5. Plus more, like Standard Bits, Owl Country, and Shit Game
  • I interned at Apple programming stuff for clickwheel iPod games .
  • Co-wrote the OpenGL ES based Tap Tap Revenge client for Disney/Tapulous, along with this charming man.
  • Social network links?

    My Twitter account. Here’s my Tumblr, LinkedIn. SoundCloud, Instagram, and Google+ .

    I’d like to hire you to work on something, or I’m a spambot

    killradius@doomlaser.com

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