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	<title>Comments on: Apple&#8217;s Intriguing iPhone SDK</title>
	<link>http://doomlaser.com/apples-intriguing-iphone-sdk/</link>
	<description>step out of the kill radius.</description>
	<pubDate>Wed, 20 Aug 2008 02:27:32 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.1</generator>

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		<title>By: Joachim Bengtsson</title>
		<link>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-3678</link>
		<author>Joachim Bengtsson</author>
		<pubDate>Fri, 07 Mar 2008 17:38:39 +0000</pubDate>
		<guid>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-3678</guid>
					<description>Nice. What did you use for mesh loading? :) Your own stuff or some library?</description>
		<content:encoded><![CDATA[<p>Nice. What did you use for mesh loading? <img src='http://doomlaser.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> Your own stuff or some library?</p>
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		<title>By: anton</title>
		<link>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-3758</link>
		<author>anton</author>
		<pubDate>Fri, 14 Mar 2008 18:13:19 +0000</pubDate>
		<guid>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-3758</guid>
					<description>iphone has this gfx processor:
http://www.imgtec.com/powervr/mbx.asp

samsung licensed it from powervr

how do you load your apps to iphone?</description>
		<content:encoded><![CDATA[<p>iphone has this gfx processor:<br />
<a href="http://www.imgtec.com/powervr/mbx.asp" rel="nofollow">http://www.imgtec.com/powervr/mbx.asp</a></p>
<p>samsung licensed it from powervr</p>
<p>how do you load your apps to iphone?</p>
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		<title>By: Gabriel</title>
		<link>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5273</link>
		<author>Gabriel</author>
		<pubDate>Sat, 10 May 2008 20:30:41 +0000</pubDate>
		<guid>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5273</guid>
					<description>It would be great if you could share an example of how to load a mesh/model file and what format !</description>
		<content:encoded><![CDATA[<p>It would be great if you could share an example of how to load a mesh/model file and what format !</p>
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		<title>By: Jakob Alminde</title>
		<link>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5389</link>
		<author>Jakob Alminde</author>
		<pubDate>Mon, 12 May 2008 22:06:12 +0000</pubDate>
		<guid>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5389</guid>
					<description>That looks great, Mark!
I'd love if you would share the source. :D</description>
		<content:encoded><![CDATA[<p>That looks great, Mark!<br />
I&#8217;d love if you would share the source. <img src='http://doomlaser.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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		<title>By: mark</title>
		<link>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5397</link>
		<author>mark</author>
		<pubDate>Tue, 13 May 2008 01:40:15 +0000</pubDate>
		<guid>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5397</guid>
					<description>Talk to &lt;a href="http://danlabgames.com" rel="nofollow"&gt;Dan&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Talk to <a href="http://danlabgames.com" rel="nofollow">Dan</a></p>
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		<title>By: Dan</title>
		<link>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5641</link>
		<author>Dan</author>
		<pubDate>Sat, 17 May 2008 11:22:56 +0000</pubDate>
		<guid>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-5641</guid>
					<description>We've been playing with this at work lately but I hadn't realized it was so powerful. It'll be interesting if it manages to become a platform with a similar quality of software to the DS or PSP.</description>
		<content:encoded><![CDATA[<p>We&#8217;ve been playing with this at work lately but I hadn&#8217;t realized it was so powerful. It&#8217;ll be interesting if it manages to become a platform with a similar quality of software to the DS or PSP.</p>
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		<title>By: Darsh</title>
		<link>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-12160</link>
		<author>Darsh</author>
		<pubDate>Sun, 03 Aug 2008 22:18:27 +0000</pubDate>
		<guid>http://doomlaser.com/apples-intriguing-iphone-sdk/#comment-12160</guid>
					<description>Please do follow up on the Mac version promise - I am super stoked to play this game, but unfortunately I am too lazy to go downstairs to my Windows desktop.

I will sit here, and wait.</description>
		<content:encoded><![CDATA[<p>Please do follow up on the Mac version promise - I am super stoked to play this game, but unfortunately I am too lazy to go downstairs to my Windows desktop.</p>
<p>I will sit here, and wait.</p>
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